NintendoLZ2.decomp

Undocumented in source. Be warned that the author may not have intended to support it.
  1. ubyte[] decomp(ubyte[] input)
  2. ubyte[] decomp(T input, size_t compressedSize)
    struct NintendoLZ2
    static
    ubyte[]
    decomp
    (
    T
    )
    (,
    out size_t compressedSize
    )
    if (
    isInputRange!T
    )

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